The preprocessor is the first stage of the compilation process in C++ that takes place ahead of the actual code compilation. It handles code that is […]
Initially, the preprocessor conducts source code preprocessing, handling directives and creating a temporary file. Subsequently, the compiler undertakes the translation of the preprocessed code into object […]
Repeaters and bridges work as interconnection devices in computer networks. They operate in different layers of the OSI model. – Repeaters and hubs (multiport repeaters):These devices […]
Throttling is a method that ensures a function attached to an event is executed no more than once within a specified time interval, regardless of how […]
Flaky tests in software automation are like a rollercoaster ride you cannot know what is next because they give inconsistent results even with the same inputs. […]